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Matteo Stirati
matte3d


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Rome, Italy

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English, Italian

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April 2005

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31 May 2008

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Gargoyle
Maya, ZBrush
August 2007


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A 3d reconstruction of a gargoyle' sculpture for some shots on Etruskan mask.For this shot I've created the gargoyle's head, base model in maya , the displacement map in zbrush, textures in zbrush/photoshop and lighting, shading and rendering in maya/Mray.From start to final rendering, 3 days.

 
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