Matteo Stirati matte3d Location: Rome, Italy Language(s):
English, Italian Member Since: April 2005 Last Updated: 31 May 2008 Portfolio Views: 70551 Chosen as Favorite: 92
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Gargoyle Maya, ZBrush August 2007
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A 3d reconstruction of a gargoyle' sculpture for some shots on Etruskan mask.For this shot I've created the gargoyle's head, base model in maya , the displacement map in zbrush, textures in zbrush/photoshop and lighting, shading and rendering in maya/Mray.From start to final rendering, 3 days.